The Game Awards delivered a major surprise for longtime fans of Lara Croft with the reveal of two new Tomb Raider titles each representing a different direction for the franchise, yet both signaling a bold and ambitious future.
Tomb Raider: Legacy of Atlantis — A Reinvention of the Original (2026)

Arriving earlier in 2026, Tomb Raider: Legacy of Atlantis aims to be the definitive reimagining of Lara’s 1996 debut. Built entirely in Unreal Engine 5, the game promises stunning visuals, modernized gameplay, and new surprises crafted to honor the essence of the classic adventure.
Rather than a simple remaster, Legacy of Atlantis positions itself as a transformative reinvention—a celebration of the franchise’s origins designed to appeal both to newcomers and veterans who grew up with the original Tomb Raider.
Tomb Raider: Catalyst — A New Adventure Arrives in 2027

Launching in 2027, Tomb Raider: Catalyst introduces a completely new chapter for Lara Croft, this time set in the northern regions of India. The story unfolds after a mythic cataclysm that has unleashed ancient secrets and awakened mysterious forces long buried in the region.
Catalyst seems poised to push the modern era of Tomb Raider even further, blending grounded exploration with supernatural elements, all while expanding Lara’s character arc in a post-cataclysm world rich with danger, mystery, and forgotten power.
A New Dual Path for the Franchise
Taken together, these two announcements paint an exciting picture for the future of Tomb Raider. One game looks ahead with a new storyline and setting, while the other revisits the franchise’s roots with cutting-edge technology.
This dual approach suggests that the series is embracing both nostalgia and innovation—offering fans two distinct ways to experience Lara Croft’s legacy.